72 Months After the Outbreak

NeptuneGaming's DayZ Roleplay Server [PS4]

Aim of the Game

To Create Immersive Roleplaying Experience
Our roleplaying server is founded on an immersive, interactive experience with the player base having one common purpose - to survive the zombie outbreak in Chernarus. Can you survive?
To Create a Kill on Sight Free Server
On this server, we heavily promote roleplay. Interaction before action is a key element of our player base. Can you tame your itchy trigger finger?
To Create a Community
We encourage and thrive on roleplay to help build characters and relationships within the realm of our DayZ world. Using the adventures and common goals of survival to become the best immersive gaming community out there. Do you have what it takes?

The Beginning

Years after the devastating outbreak that hit Chernarus, we find ourselves coming to terms with the situation that has developed. The world is a shadow of its former self. Playgrounds are no longer enjoyed by the joyful screams of children, hospitals are not safe, schools are littered with the dead, yet here we are. 

Surviving. Landing on that beach, unconscious, confused and conflicted after being promised safe passage to an ‘infected free zone’, we decided enough was enough! We could no longer rely on others to save us. We can no longer live in squalor. We had to make a stand, to make a change. We started small. Creating new communities scattered across the land of Chernarus which saw us prosper as we found peace. 

However, it was short lived. Some communities grew restless, short of materials and supplies, they become aggressive and started conflicts across the land. The hostile mentality that grew across Chernarus returned with a vengeance and almost lead humanity to the brink of collapse once again. But the good prevailed and we’ve started to rebuild. Piece by piece, we’re coming together again, as one community, but there are still some places we wouldn’t dare go – the violence is too much. Those people are too far gone to save. Instead, our focus lies with the strong. We’ve created a trading post to help those in desperate need and have trained a Police Force to help maintain order in Chernarus in the hope to save humanity. Are you worth saving? Come and find us. 

Server Name: DAYZ NG Roleplay
Keen to meet the player base? Click here to check out our team. 
How to join? See the below instructions.

Our Factions

The West Cherno Freeworld

Many people were lost after the Chernarus outbreak. Pulled out of the arms of loved ones and never to be seen again, friends separated by life and death, Terrible reunions between once acquaintances as they watch powerlessly how they are torn apart by those changed... Read more on Discord.

The East Cherno Rebels

We managed to survive the apocalypse, the thirst, the starvation. Now we need to survive the factions. They control our lands our government, our destiny. They lied to us and decived us with false hope. The east Cherno rebels came together through the rejection of the strong. As one we are weaker. Together we are strong... Lets make a stand, join Discord to learn more.

The Cherno Traders

Started out as normal survivors, we formed the traders to help people, to teach them how to survive, to build a community. We recognise that people may target us, but we will stand firm and against all odds... Learn more on Discord.

The North Chernous Militia

Neither good nor evil, the Militia is forging a path through the wilderness and the dead cities to establish an almost military like order in the lands and will do almost anything to establish that kind of order from all this chaos and entropy, with them being the shot callers at the top of the ladder... Find out more on Discord.

The South Cherno Peacekeepers

We have made a oath to protect the south and everyone in it. Traders and all are under peacekeeper watch 24/7. We don’t like to fight if we don’t have too, sometimes that may make people think we are weak but I assure u we will definitely stand up for what is right and what is needed... Join today. Join Discord.

Unit 13

The judiciary of Cherno. Our top priority is to safe-guard the innocents, protect the trade locations and those who man it, the newly arrived citizens and to maintain peace and order... Do you have a hoigher calling? Enrol on Discord

Meet our Administrations Team

NG.Medardus

NG.Clos80

NG.Montana

Server Rules

Rule One

Please only share server information to friends and allies – no social media. 

Sharing the servers password is strictly forbidden. 

Rule Two

If you’re online playing on our server, you must be shown as online on the PS4 Network. 

Rule Three

We expect and promote all of our member base to be polite, respectful and mature at all times towards one another. 

Rule Four

Cheating on our DayZ server results in an instant and permanent ban. 

Utilising glitches to raid or any sort of in games glitches is cheating.

Rule Five

Only take what you need or can carry.

Dead dropping (Dropping items on the floor to despawn) is prohibited. Occasionally taking storage means it sometimes may be unavoidable but when it is avoidable, it should be, Stacking items such as car parts in a tower to boost into a base is prohibited. Wire mesh barriers can be used BUT must be filled before jumping over. This is to ensure it takes more than 20 seconds to get in and work in line with our slower base raiding settings.

You CANNOT access inventory or interact with items through walls. If you would not be

able to perform the action in real life, like accessing a barrel’s inventory through a wall, then you may not do it in game.

Raiding the same settlement (offline) over and over will fall under our quality of RP rules. This is also considered griefing and not in line with the focus of the server.

Police station is not raidable. 

Rule Six

When your life is at risk or you’re subjected to a hostile action by other players, you’re allowed to defend yourself. 

Rule Seven

Hostile situations must focus on the role play experiences of both the attackers and victims. 

Rule Eight

No combat logging at any time while on the server. 

For example, logging out during a firefight, to save gear, rage-quitting or logging  out whilst restrained/detained.

Rule Nine

Anyone who surrenders must be kept alive. 

Rule Ten

When raiding a base, do not destroy unnecessary walls. 

Rule Eleven 

KOS is limited to military bases only. You can engage in conversation or open fire at will. 

Building bases within 400 meters of a military installation is prohibited. 

Rule Twelve

The trading post has been designed as a base for goods to be traded for desired items as well as a support for those in need.

No offline raiding at all, if you wish to roleplay with the trading post, in hostile manor, storage(ie tents, barrels) can not be removed.
Items in storage can be accessed but only required items you need. No dead dropping to respawn. The trading post is for all to interact with. Need to trade items, or in a sticky situation. Just pop over and introduce yourself.

Rule Thirteen

Pink armbands admin.
Green armbands trading post members.
Black arm bands North Chernous Mailta.
Red armbands West Cherno Freeworld.
Blue armbands east Cherno Rebels.
Yellow armbands South Cherno Peacekeepers. 

IMPORTANT
The fraction part of the game is the hardest parts to play in role play. They require the best and most dedicated members and strongest roleplayers.

The rule set for fractions.
They are free to engage with each other anywhere on the map (so be careful what arm bands you pick up). 

Before any shot is made, it must be dead certain that it is an opposing fractions.

BLACK RED AND BLUE arm bands are pretty straightforward in terms of engaging each other.

However, the yellow armbands are the peacekeepers between the three opposing units. They will be approachable to all people in non armbands and are there to assist the police force thats starting to gain momentum.


Again remember there are civilians out there, they are strictly to initiate roleplay with first!


(Ammended)
For leadership positions will be interviewed for roleplay experience must have a good understanding and be a strong role player.

Leveling up within your fractions is down to the
individual groups.

Killing of a player is allowed if there is a reasonable reason, rp has to be initiated, and victim has to be told the end goal is execution , once taken victim, allow 10 mins before execution, this gives time for victim to speak and maybe cut a deal, after victim is dead, they cannot spawn and begin a hunt for revenge, their memory is wiped from previous events, simply spawn and carry on, no grudges to be held after death

Star Qualities

Active Uniformed Police officers on our server. 

Stocked trading posts for when times get rough.

Well established in-game currency.

A vetted player base.

Our staff team have years of experience in hosting servers. 

With over 500 friendly people to converse with.

Got an idea? Share it with us, we’re keen to improve. 

How can Join in?